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Posted by Zach Weinersmith



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If you didn't want me to look, you shouldn't have evolved elaborate mimicry.


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badly_knitted: (Rose)
[personal profile] badly_knitted posting in [community profile] drabble_zone

Title: No Goodbye
Fandom: BtVS
Author: [personal profile] badly_knitted
Characters: Buffy, Buffy’s Mom.
Rating: PG
Written For: Challenge 523: Saying Goodbye.
Spoilers/Setting: After The Body.
Summary: Buffy never expected to outlive her mother.
Disclaimer: I don’t own BtVS, or the characters.
A/N: Double drabble.



No Goodbye


jerks ahoy

Oct. 28th, 2026 12:00 am
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October 28th, 2026next

October 28th, 2026: I'm being really vulnerable estimating that getting called a jerk 3-4 times a year is normal! If I'm secretly a jerk don't tell me!!

– Ryan

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Posted by Zach Weinersmith



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Turns out the combination of sycophancy and lack of persistent experience of reality is irresistible.


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roadrunnertwice: DTWOF's Lois in drag. Dialogue: "Dude, just rub a little Castrol 30 weight into it. Works for me." (Castrol (Lois))
[personal profile] roadrunnertwice

Well, so in addition to the larger game project I'm working on, a friend and I decided to try collaborating on some small (jam-sized) games. We needed to pick a "neutral zone" engine or framework, because I didn't wanna use C++ and he didn't really wanna use Rust; after considering FNA, Godot, and Löve2D, we eventually settled on Love.

Love's a code-first framework that doesn't have an editor like Godot or GameMaker do. But its ecosystem of tricks and add-ons is fairly massive, and it also has one nearly-unique superpower: if you buy a game that's made with the Love engine, you can almost always run the .exe through unzip or 7zip and dump the entire source code. You can just read the whole game. Now, there aren't a ton of famous games in this engine, but there are a handful of best-in-class ones: Balatro, Blue Revolver: Double Action, Gravity Circuit, Arco, Moonring, Eat Girl. Being able to go see exactly how an ambitious game of known quality approached a problem (and which 3rd-party libraries they used, and and and) is an incredible boost, so I'd really recommend any hungry game dev mess around in Love at least a bit.


Okay, so Love expects you to write all your game code in the Lua language. Lua is mostly "small" and mostly "simple." ...Mostly. There's a couple of slightly off-road choices in the language you've gotta adapt to. Since I just had to run all this stuff down myself, I think I'm in a pretty good position to write

Lua real fast for people who know a couple other languages

...which was exactly what I wanted a few days ago and couldn't quite find.

( And here we go!!! )

badly_knitted: (Varian in cape)
[personal profile] badly_knitted posting in [community profile] drabble_zone

Title: End Of The Road
Fandom: The Fantastic Journey
Author: [personal profile] badly_knitted
Characters: Scott, Willaway, Varian, Fred, Liana.
Rating: PG
Written For: Challenge 524: Saying Goodbye.
Setting: After the series.
Summary: It’s time for the travellers to go their separate ways.
Disclaimer: I don’t own The Fantastic Journey, or the characters. They belong to their creators.
A/N: Quadruple drabble.



End Of The Road

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October 26th, 2026next

October 26th, 2026: Railways! There is much to know about them, and much we already know, which is difficult to count accurately.

– Ryan

Monday's comic

Oct. 26th, 2026 12:00 am
murgatroyd_666: (Default)
[personal profile] murgatroyd_666 posting in [community profile] girlgenius_lair
https://www.girlgeniusonline.com/comic.php?date=20261026
Surprises coming. For both sides, I suspect.
badly_knitted: (BSP 5 - Dee & Ryo)
[personal profile] badly_knitted posting in [community profile] drabble_zone

Title: The Hardest Word
Fandom: FAKE
Author: [personal profile] badly_knitted
Characters: Dee, Ryo.
Rating: PG
Written For: Challenge 524: Saying Goodbye.
Setting: After the manga.
Summary: Dee hates saying goodbye to his baby.
Disclaimer: I don’t own FAKE, or the characters. They belong to the wonderful Sanami Matoh.
A/N: Triple drabble.



The Hardest Word

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Posted by Zach Weinersmith



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I haven't dated in a long time, so this may be unrealistic.


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